Steven Neamonitakis

Senior Design Engineer · Design Systems · Front-End Product Engineering

Arvada, Colorado · steven@neamonitak.is

neamonitak.isneamonitak.is · github.com/sneamonitakis · linkedin.com/in/sneamonitakis

Summary

Senior design engineer with fifteen years of experience across product design, front-end engineering, and design systems. I build the shared infrastructure that helps product teams turn design decisions into dependable software: components, tokens, tooling, and documentation. Most recently a year as Senior Software Engineer on Arbor, Linktree’s design system, and before that Design Director at thoughtbot. I’m comfortable owning the full path from Figma to production React/TypeScript.

Core capabilities

Design systems — Component architecture, semantic design tokens, theming and dark mode, accessibility (WCAG), documentation, contribution and governance, adoption

Front-end engineering — TypeScript, React, Vite, Tailwind CSS, HTML, CSS, Turborepo / pnpm workspaces, responsive UI, front-end testing

Product and interaction design — Figma, interaction design, prototyping, product-design sprints, visual systems, ARIA / keyboard / focus management

Enablement — Design-to-code workflows, design-system tooling, workshops, design critique, cross-functional partnership across design, engineering, and product

Experience

Linktree

Senior Software Engineer · Remote

June 2025 – September 2026

Contract June–August 2025; full-time from August 2025

Spent a year on Arbor, Linktree’s design system: the shared UI foundations product teams build on across design and engineering.

  • Maintained and evolved Arbor’s component library, tokens, and documentation, working across product design and engineering to raise implementation quality and consistency.
  • Unified naming conventions, tooling, and design decisions across product surfaces built at different times by different teams — upgrading each onto matching framework versions and a shared token set.
  • Partnered with product designers and engineers to identify repeated interface problems, define appropriate system boundaries, and turn settled decisions into reusable production patterns rather than one-off implementations.
  • Owned accessibility, keyboard behavior, and focus management as first-class properties of components rather than remediation work.
  • Improved the workflows and documentation feature teams use to find, implement, and apply system guidance.

thoughtbot

  1. Design Director · Remote 2023–2025
  2. Design Team Lead 2022–2023
  3. Senior Product Designer 2021–2022
  4. Product Designer 2019–2021

April 2019 – January 2025

Progressed through design leadership while continuing to serve clients as an individual contributor and project lead across product strategy, interaction design, and delivery.

  • Partnered with MoMA to rebuild and re-architect their membership site, working across research, IA, design, and delivery. (As Senior Product Designer, 2021–2022.)
  • Directed and contributed to product-design engagements across healthcare, commerce, membership, and consumer products, connecting strategy, interaction design, and implementation constraints.
  • Led and facilitated product-design sprints that tested a direction before clients paid to build it.
  • Created and codified a designer career-expectations matrix across five axes (Product Thinking, Interaction Design, Intentionality, Awareness, Drive), used across the practice for growth conversations and feedback.
  • Supported designers through craft direction, feedback, and team leadership while continuing hands-on product design work with clients.

Earlier experience

Splice

Product Designer → Senior Product Designer

April 2014 – January 2019

Next Big Sound

Product Designer

November 2012 – April 2014

Carrot Creative

Designer

August 2011 – November 2012

Selected clients

Carrot Creative, 2011–12 — Jaguar · Ford · Red Bull · A&E · Shinola · Home Depot

thoughtbot, 2019–25 — MoMA · Harry’s · Future Method

Selected work

Arbor — Linktree’s Design SystemArbor — Linktree’s Design System

neamonitak.is/projects/arbor

The shared UI foundations product teams build on across design and engineering: component library, semantic tokens, documentation, and the tooling around them.

SpliceSplice

neamonitak.is/projects/splice

Product design at Splice from ten people to a hundred, across the sync product, Beat Maker, Sounds and Rent-to-Own. The sync product read the session files, and what it found is why the later businesses exist.

Design-system extraction tooling

A TypeScript pnpm workspace exploring how teams can identify, inspect, and reason about repeated patterns across design-system source material.

WritingWriting

neamonitak.is/writing

Essays on design systems, front-end craft, and the relationship between design and code. Recent: Building Arbor, a five-part series on Linktree’s design system.

Education

Bachelor of Fine Arts (BFA), Graphic Design

Purchase College, School of Art+Design. Class of 2011.

Ongoing self-directed work in accessibility, front-end architecture, and design-system engineering.